Metroid Prime (GCN) - Natural Route 1:30 - Besmir 'zoid' Sheqi
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- Publication date
- 2006
- Topics
- Metroid Prime, any%, GameCube, natural route
- Publisher
- Metroid 2002
- Item Size
- 13.2G
23-segment speed run of Metroid Prime completed on 26 July 2006 collecting items in what is thought to be an order intended by the game's designers - a so-called "natural route run". Available in low, normal, high and insane quality.
Author's commentary:
This run includes a route change. I collected the power bomb expansion in Phendrana's edge when i was going for gravity suit and then i entered the Phazon Mines backwards and went to the major Power bomb (suggested by Ekarderif).
It's not sequence breaking because it didn't change the order of the major items and the chozo Artifacts. The pb expansion in phen's edge was just an expansion and not the major power bomb. The difference is: You need the major power bomb to finish the game. Only with the major power bomb you are able to break the glass of the Phazon Elite Pirate who holds the Artifact of Warrior. But with an expansion you can't break the glass of the phazon elite and so you are not able to finish the game only with a power bomb expansion and without the main power bomb. So this is the difference between the major Power Bomb and a power bomb expansion. For more informations about the Natural Route-run read the commentary of my previous 1:39 run.
Well i can explain the rules here again to make it easier for you:
Everything is allowed in a natural route run as long as you collect the major items and chozo Artifacts in order. And there would be version differences between NTSC and PAL/PC because of the lack of scan dash jumps on PAL version and because the doors take loger to open etc..
Usually a Natural Route run on NTSC would be faster than a natural route run on PAL/PC.
Well here is the order of the major items and chozo artifacts and the route that i took:
1.missile launcher
2.morph ball
3. charge beam
4.morph ball bombs
5.varia suit
6.boost ball
7.space jump boots
8.wave beam
9.Thermal Visor
10.Super Missile
11.spider ball
--1.artifact of nature
--2.artifact of wild
12.ice beam
13.gravity suit
14.power bomb
15.grapple beam
16.plasma beam
--3. artifact of Lifegiver
--4.artifact of world
17.x-ray visor
--5.artifact of chozo
--6.artifact of warrior
--phazon suit
--7.artifact of newborn
--8.artifact of spirit
--9.artifact of elders
--10.artifact of sun
--11.artifact of strength
--12.artifact of truth
Indeed this run is 9 minutes faster than the previous run but not only because of the route change. The route change saved only 3 or 4 minutes. But this run was basically better done than the previous one. Well i think 1:29 is possible by taking the same route that i took in this run. As this run is very well done i don't think sub 1:28 is possible. Well this was my last Natural Route run.
Huge thanks goes to Nate for processing the run and for getting it online.
enjoy
Zoid
Author's commentary:
This run includes a route change. I collected the power bomb expansion in Phendrana's edge when i was going for gravity suit and then i entered the Phazon Mines backwards and went to the major Power bomb (suggested by Ekarderif).
It's not sequence breaking because it didn't change the order of the major items and the chozo Artifacts. The pb expansion in phen's edge was just an expansion and not the major power bomb. The difference is: You need the major power bomb to finish the game. Only with the major power bomb you are able to break the glass of the Phazon Elite Pirate who holds the Artifact of Warrior. But with an expansion you can't break the glass of the phazon elite and so you are not able to finish the game only with a power bomb expansion and without the main power bomb. So this is the difference between the major Power Bomb and a power bomb expansion. For more informations about the Natural Route-run read the commentary of my previous 1:39 run.
Well i can explain the rules here again to make it easier for you:
Everything is allowed in a natural route run as long as you collect the major items and chozo Artifacts in order. And there would be version differences between NTSC and PAL/PC because of the lack of scan dash jumps on PAL version and because the doors take loger to open etc..
Usually a Natural Route run on NTSC would be faster than a natural route run on PAL/PC.
Well here is the order of the major items and chozo artifacts and the route that i took:
1.missile launcher
2.morph ball
3. charge beam
4.morph ball bombs
5.varia suit
6.boost ball
7.space jump boots
8.wave beam
9.Thermal Visor
10.Super Missile
11.spider ball
--1.artifact of nature
--2.artifact of wild
12.ice beam
13.gravity suit
14.power bomb
15.grapple beam
16.plasma beam
--3. artifact of Lifegiver
--4.artifact of world
17.x-ray visor
--5.artifact of chozo
--6.artifact of warrior
--phazon suit
--7.artifact of newborn
--8.artifact of spirit
--9.artifact of elders
--10.artifact of sun
--11.artifact of strength
--12.artifact of truth
Indeed this run is 9 minutes faster than the previous run but not only because of the route change. The route change saved only 3 or 4 minutes. But this run was basically better done than the previous one. Well i think 1:29 is possible by taking the same route that i took in this run. As this run is very well done i don't think sub 1:28 is possible. Well this was my last Natural Route run.
Huge thanks goes to Nate for processing the run and for getting it online.
enjoy
Zoid
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